Szkolenia Oracle

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This Object-Oriented Analysis and Design Using UML training teaches you how to effectively use object-oriented technologies and software modeling as applied to a software development process. Expert Oracle University instructors present one practical, complete, object-oriented analysis and design (OOAD) road map from requirements gathering to system design.

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  1. Examining Object-Oriented Concepts and Terminology
    • Describe the important object-oriented (OO) concepts
    • Describe the fundamental OO terminology
  2. Introducing Modeling and the Software Development Process
    • Describe the Object-Oriented Software Development (OOSD) process
    • Describe how modeling supports the OOSD process
    • Describe the benefits of modeling software
    • Explain the purpose, activities, and artifacts of the following OOSD workflows (disciplines): Requirements Gathering, Req
  3. Creating Use Case Diagrams
    • Justify the need for a Use Case diagram
    • Identify and describe the essential elements in a UML Use Case diagram
    • Develop a Use Case diagram for a software system based on the goals of the business owner
    • Develop elaborated Use Case diagrams based on the goals of all the stakeholders
    • Recognize and document use case dependencies using UML notation for extends, includes, and generalization
    • Describe how to manage the complexity of Use Case diagrams by creating UML packaged views
  4. Creating Use Case Scenarios and Forms
    • Identify and document scenarios for a use case
    • Create a Use Case form describing a summary of the scenarios in the main and alternate flows
    • Describe how to reference included and extending use cases.
    • Identify and document non-functional requirements (NFRs), business rules, risks, and priorities for a use case
    • Identify the purpose of a Supplementary Specification Document
  5. Creating Activity Diagrams
    • Identify the essential elements in an Activity diagram
    • Model a Use Case flow of events using an Activity diagram
  6. Determining the Key Abstractions
    • Identify a set of candidate key abstractions
    • Identify the key abstractions using CRC analysis
  7. Constructing the Problem Domain Model
    • Identify the essential elements in a UML Class diagram
    • Construct a Domain model using a Class diagram
    • Identify the essential elements in a UML Object diagram
    • Validate the Domain model with one or more Object diagrams
  8. Transitioning from Analysis to Design using Interaction Diagrams
    • Explain the purpose and elements of the Design model
    • Identify the essential elements of a UML Communication diagram
    • Create a Communication diagram view of the Design model
    • Identify the essential elements of a UML Sequence diagram
    • Create a Sequence diagram view of the Design model
  9. Modeling Object State Using State Machine Diagrams
    • Model object state
    • Describe the essential elements of a UML State Machine diagram
  10. Applying Design Patterns to the Design Model
    • Define the essential elements of a software pattern
    • Describe the Composite pattern
    • Describe the Strategy pattern
    • Describe the Observer pattern
    • Describe the Abstract Factory pattern
  11. Introducing Architectural Concepts and Diagrams
    • Distinguish between architecture and design
    • Describe tiers, layers, and systemic qualities
    • Describe the Architecture workflow
    • Describe the diagrams of the key architecture views
    • Select the Architecture type
    • Create the Architecture workflow artifacts
  12. Introducing the Architectural Tiers
    • Describe the concepts of the Client and Presentation tiers
    • Describe the concepts of the Business tier
    • Describe the concepts of the Resource and Integration tiers
    • Describe the concepts of the Solution model
  13. Refining the Class Design Model
    • Refine the attributes of the Domain model
    • Refine the relationships of the Domain model
    • Refine the methods of the Domain model
    • Declare the constructors of the Domain model
    • Annotate method behavior
    • Create components with interfaces
  14. Overview of Software Development Processes
    • Explain the best practices for OOSD methodologies
    • Describe the features of several common methodologies
    • Choose a methodology that best suits your project
    • Develop an iteration plan
  15. Overview of Frameworks
    • Define a framework
    • Describe the advantages and disadvantages of using frameworks
    • Identify several common frameworks
    • Understand the concept of creating your own business domain frameworks
  16. Course Review
    • Review the key features of object orientation
    • Review the key UML diagrams
    • Review the Requirements Analysis (Analysis) and Design workflows
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Dodatkowe informacje

  • Understand object-oriented concepts and methodology
  • Demonstrate a general understanding of programming, preferably using the Java programming language
  • Understand the fundamentals of the systems development process
Poziom trudności
Czas trwania 5 dni
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